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Wendigrove, Feral Grove Leshy

Wendigrove

FERALVerdantBone

A starving Wendigo of dead wood and bone.

Family
Grove Leshy
Stage
Final

Three fates

Duel stats

Life Force180Speed269Attack319Defense150Magik130MDef160

Type

Verdant dominates Tide, Stone, Bone ×2

Tide: Roots drink the water.

Stone: Roots split the rock.

Bone: Roots crack the bones.

Bone dominates Glacial, Umbral ×2

Glacial: Bone does not feel the cold.

Umbral: The dead don't fear the dark.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Blood ×2, Rune ×2

Resists

Umbral ×0.5, Stone ×0.5, Bone ×0.25

Immune

Tide, Rot

STRIKER Highest Attack, low defenses: hits hardest, breaks easily.

Starving BloodBlood moves get its same-type bonus; each knockout raises its Attack.

Moves

Its own move. Only Wendigrove has it.

★ Starving GraspBloodPhysical
POW 95ACC 95CASTS 10

A plain strike.

Long bone claws seize the foe, and it feeds while the frost sets in.

It takes four into a duel, its signature among them.

Attacks · 19
Feeding FrenzyBloodPhysical
POW 80ACC 100CASTS 15

50% stronger if the target has a status.

Grave DefianceBonePhysical
POW 80ACC 100CASTS 15

Twice as strong if the user is below half Life Force.

Worldroot CrashVerdantPhysical
POW 120ACC 80CASTS 5

The user takes 33% of the damage dealt.

Vine LashVerdantPhysical
POW 80ACC 100CASTS 15

20% chance: Lowers the target's Speed.

Thorn VolleyVerdantPhysical
POW 25ACC 100CASTS 15

Hits 2–5 times.

Ossuary CrushBonePhysical
POW 120ACC 80CASTS 5

The user takes 25% of the damage dealt.

Bone StormBonePhysical
POW 18ACC 90CASTS 15

Hits 2–5 times.

Hemorrhage RakeBloodPhysical
POW 120ACC 80CASTS 15

Lands critical hits more often. 30% chance to blight the target (1/8 Life Force a turn).

BloodrushBloodPhysical
POW 75ACC 100CASTS 20

Heals 25% of the damage dealt.

RimecleaveGlacialPhysical
POW 85ACC 100CASTS 10

Lands critical hits more often.

UnmakeAstralMagik
POW 140ACC 90CASTS 5

The user must recharge on its next turn.

SpikefallStonePhysical
POW 30ACC 100CASTS 10

Scatters spikes: each foe that switches in loses 1/8 of its max Life Force.

RibcageBonePhysical
POW 70ACC 100CASTS 15

The target can't switch out for 3 turns.

ReapwingBonePhysical
POW 95ACC 90CASTS 10

Lands critical hits more often.

WorldrootVerdantPhysical
POW 100ACC 90CASTS 5

Heals 30% of the damage dealt.

Ember SigilInfernalMagik
POW 55ACC 100CASTS 15

30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Seal BreakerRunePhysical
POW 60ACC 95CASTS 15

30% chance: Lowers the target's Attack and Defense.

Grave FrostGlacialMagik
POW 55ACC 100CASTS 15

30% chance: Lowers the target's Speed.

FrostbindGlacialPhysical
POW 50ACC 100CASTS 15

20% chance to stun the target (may lose turns, slower).

Tactics · 9
Leaf ShroudVerdantTactics
POW —ACC ∞CASTS 10

Restores 25% of max Life Force. Raises the user's Defense.

OvergrowthVerdantTactics
POW —ACC ∞CASTS 15

Raises the user's Attack and Magik.

Death RattleBoneTactics
POW —ACC 100CASTS 15

Lowers the target's Attack sharply.

Dread RoarUmbralTactics
POW —ACC 100CASTS 20

Lowers the target's Attack and Defense. Lowers the target's Speed.

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

StoneskinStoneTactics
POW —ACC ∞CASTS 10

Raises the user's Attack and Defense. Incoming damage −25% until the user acts again.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

StillnessGlacialTactics
POW —ACC 100CASTS 15

Lowers the target's Speed sharply.

Lore

Wendigrove let the hunger take root. Its leaves died and its ribs show through the bark, and it still bleeds sap that is not sap. Winter follows it, and so does everything it has eaten.

The Grove Leshy

Small forest spirits that grow leaves instead of fur and a living branch for a tail. They guard the old woods, and the woods remember them. What a Grove Leshy becomes depends on what it lets take root.

See all 56 Darkmon in the bestiary