
Sanctigrove
Its antlers flower and its heart glows like a lantern.
- Family
- Grove Leshy
- Stage
- Final
Three fates
Duel stats
Type
Radiant dominates Umbral, Rot ×2
Umbral: Light breaks the dark.
Rot: Light burns away rot.
Verdant dominates Tide, Stone, Bone ×2
Tide: Roots drink the water.
Stone: Roots split the rock.
Bone: Roots crack the bones.
Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.
Umbral ×2, Glacial ×2, Blood ×4
ResistsRadiant ×0.5, Stone ×0.5, Verdant ×0.5, Bone ×0.5
ImmuneTide
CASTER Highest Magik, low defenses: hits hardest, breaks easily.
Holy BloomIts Radiant moves are never resisted; Umbral hits it 25% less.
Moves
Its own move. Only Sanctigrove has it.
Heals 20% of the damage dealt.
The light in its chest blooms open and a storm of golden petals cuts through the foe.
It takes four into a duel, its signature among them.
Attacks · 19
Heals 25% of the damage dealt.
10% chance to stun the target (may lose turns, slower).
Braces on the first turn, then strikes on the next.
Lowers the user's Magik sharply.
Hits 2–5 times.
Heals half the damage dealt.
Twice as strong if the target already moved this turn.
10% chance to entrance the target for 1–3 turns.
A plain strike.
A plain strike.
Scatters spikes: each foe that switches in loses 1/8 of its max Life Force.
50% stronger on a Braced target, and breaks the brace.
Heals 30% of the damage dealt.
20% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).
20% chance to stun the target (may lose turns, slower).
30% chance: Lowers the target's Attack and Defense.
Lands critical hits more often.
30% chance to strike again at half power.
A plain strike.
Tactics · 10
Restores 25% of max Life Force. Raises the user's Defense.
Entrance the target for 1–3 turns.
Restores 25% of max Life Force. Clears the user's status.
Raises the user's Attack and Magik.
Restores 33% of max Life Force. Clears the user's status.
Goes first. Blocks the target's move this turn. Fails more often if used in a row.
Raises the user's Speed sharply.
Raises the user's Attack and Defense. Incoming damage −25% until the user acts again.
Incoming damage −35% until the user acts again. Raises the user's Attack and Defense.
Restores 40% of max Life Force. Clears the user's status.
Lore
Sanctigrove took root in the light. Its leaves turned to gold and its antlers blossom in every season. It cannot hide in the forest any more; it shines through it.
The Grove Leshy
Small forest spirits that grow leaves instead of fur and a living branch for a tail. They guard the old woods, and the woods remember them. What a Grove Leshy becomes depends on what it lets take root.


