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Timberforge, Warbound Grove Leshy

Timberforge

WARBOUNDVerdantIron

Steel plates grown over living leaves.

Family
Grove Leshy
Stage
Final

Three fates

Duel stats

Life Force268Speed80Attack238Defense297Magik119MDef218

Type

Verdant dominates Tide, Stone, Bone ×2

Tide: Roots drink the water.

Stone: Roots split the rock.

Bone: Roots crack the bones.

Iron dominates Glacial, Stone ×2

Glacial: Steel shatters ice.

Stone: Iron breaks rock.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Infernal ×2, Storm ×2, Rot ×4

Resists

Stone ×0.25, Verdant ×0.5, Bone ×0.5, Iron ×0.5

Immune

Tide, Blood

BRUISER High HP and damage, solid Defense: trades blows.

IronbarkNo single hit takes more than 40% of its max Life Force; can't be crit.

Moves

Its own move. Only Timberforge has it.

★ Timber RamVerdantPhysical
POW 90ACC 95CASTS 10

Incoming damage −20% until the user acts again.

It lowers its steel crest and drives the crystal-tipped ram of its tail through the foe.

It takes four into a duel, its signature among them.

Attacks · 16
Vine LashVerdantPhysical
POW 80ACC 100CASTS 15

20% chance: Lowers the target's Speed.

Iron SlamIronPhysical
POW 80ACC 100CASTS 15

A plain strike.

Worldroot CrashVerdantPhysical
POW 120ACC 80CASTS 5

The user takes 33% of the damage dealt.

Thorn VolleyVerdantPhysical
POW 25ACC 100CASTS 15

Hits 2–5 times.

Steel BreakerIronPhysical
POW 120ACC 85CASTS 5

Lowers the user's Speed.

RiposteIronPhysical
POW 50ACC 100CASTS 15

Twice as strong if the target already moved this turn.

Ironclad RampageIronPhysical
POW 65ACC 100CASTS 10

Raises the user's Defense.

EarthsplitterStonePhysical
POW 130ACC 100CASTS 5

Braces on the first turn, then strikes on the next.

Flare RushInfernalPhysical
POW 110ACC 100CASTS 15

The user takes 33% of the damage dealt.

Grave DefianceBonePhysical
POW 80ACC 100CASTS 15

Twice as strong if the user is below half Life Force.

SpikefallStonePhysical
POW 30ACC 100CASTS 10

Scatters spikes: each foe that switches in loses 1/8 of its max Life Force.

WorldrootVerdantPhysical
POW 100ACC 90CASTS 5

Heals 30% of the damage dealt.

Heaven's AnvilIronPhysical
POW 110ACC 85CASTS 5

The user takes 20% of the damage dealt.

RotfangRotPhysical
POW 80ACC 100CASTS 15

10% chance to blight the target (1/8 Life Force a turn).

Seal BreakerRunePhysical
POW 60ACC 95CASTS 15

30% chance: Lowers the target's Attack and Defense.

Storm CallStormMagik
POW 110ACC 70CASTS 5

30% chance to stun the target (may lose turns, slower).

Tactics · 9
Leaf ShroudVerdantTactics
POW —ACC ∞CASTS 10

Restores 25% of max Life Force. Raises the user's Defense.

OvergrowthVerdantTactics
POW —ACC ∞CASTS 15

Raises the user's Attack and Magik.

Riveted GuardIronTactics
POW —ACC ∞CASTS 15

Raises the user's Defense and MDef.

FortifyStoneTactics
POW —ACC ∞CASTS 10

Raises the user's Attack and Defense. Incoming damage −15% until the user acts again.

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

StoneskinStoneTactics
POW —ACC ∞CASTS 10

Raises the user's Attack and Defense. Incoming damage −25% until the user acts again.

Flight InstinctStormTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply. Clears the user's status.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

Lore

The runes sealed Timberforge in iron bark. Leaves still push through the gaps in its plating, and the crystal in its tail hums with a storm it was built to hold.

The Grove Leshy

Small forest spirits that grow leaves instead of fur and a living branch for a tail. They guard the old woods, and the woods remember them. What a Grove Leshy becomes depends on what it lets take root.

See all 56 Darkmon in the bestiary