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Solcrest, Hallowed Phoenix Wyvern

Solcrest

HALLOWEDInfernalRadiant

Its tail burns like a lantern it carries for others.

Family
Phoenix Wyvern
Stage
Final

Three fates

Duel stats

Life Force178Speed231Attack152Defense152Magik259MDef178

Type

Infernal dominates Iron, Glacial ×2

Iron: Fire softens steel.

Glacial: Fire melts ice.

Radiant dominates Umbral, Rot ×2

Umbral: Light breaks the dark.

Rot: Light burns away rot.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Umbral ×2, Tide ×2, Stone ×2, Blood ×2

Resists

Radiant ×0.5, Infernal ×0.5, Glacial ×0.5, Rot ×0.5, Iron ×0.5

Immune

None

CASTER Highest Magik, low defenses: hits hardest, breaks easily.

Lantern HeartInfernal attacks heal it 1/4 instead; then its Infernal moves hit 20% harder.

Moves

Its own move. Only Solcrest has it.

★ Lantern PyreInfernalMagik
POW 85ACC 100CASTS 10

20% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Cleansing fire from the lantern it carries for others.

It takes four into a duel, its signature among them.

Attacks · 24
Ember DiveInfernalPhysical
POW 70ACC 90CASTS 10

20% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

WildfireInfernalMagik
POW 80ACC 100CASTS 15

10% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Radiant LanceRadiantMagik
POW 80ACC 100CASTS 15

10% chance to stun the target (may lose turns, slower).

PyroclasmInfernalMagik
POW 120ACC 80CASTS 5

30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Lantern FlameInfernalMagik
POW 50ACC 100CASTS 20

20% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Ember SigilInfernalMagik
POW 55ACC 100CASTS 15

30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Zenith BeamRadiantMagik
POW 130ACC 100CASTS 5

Braces on the first turn, then strikes on the next.

Dawn DartRadiantMagik
POW 40ACC 100CASTS 20PRI +1

Goes first.

Storm CallStormMagik
POW 110ACC 70CASTS 5

30% chance to stun the target (may lose turns, slower).

Sunwing GustRadiantMagik
POW 55ACC 100CASTS 15

30% chance: Lowers the target's Speed.

Geode BurstStoneMagik
POW 80ACC 100CASTS 15

A plain strike.

Bolt SwitchStormMagik
POW 60ACC 100CASTS 15

The user switches out after this move lands.

WardpiercerIronPhysical
POW 70ACC 100CASTS 10

Goes through Ward, doubles and Brace.

Cinder VerdictInfernalMagik
POW 65ACC 100CASTS 15

50% stronger if the target has a status.

Noon SunderRadiantMagik
POW 75ACC 100CASTS 10

50% stronger on a Braced target, and breaks the brace.

HearthdrawInfernalMagik
POW 70ACC 100CASTS 10

Heals 33% of the damage dealt.

Ashen SunInfernalMagik
POW 105ACC 90CASTS 5

30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Glyph BurstRuneMagik
POW 80ACC 100CASTS 10

10% chance: Lowers the target's MDef.

Drowned BellTideMagik
POW 60ACC 95CASTS 15

20% chance to stun the target (may lose turns, slower).

Cinder RainInfernalMagik
POW 18ACC 90CASTS 15

Hits 2–5 times.

WrathInfernalPhysical
POW 80ACC 90CASTS 10

The user takes 15% of the damage dealt.

Proud StrikeRadiantPhysical
POW 70ACC 100CASTS 15

Lands critical hits more often.

Bonded StrikeRadiantPhysical
POW 70ACC 100CASTS 15

30% chance to strike again at half power.

Purpose LanceRadiantMagik
POW 85ACC 95CASTS 10

A plain strike.

Tactics · 7
Dawn ChorusRadiantTactics
POW —ACC ∞CASTS 10

Restores 25% of max Life Force. Clears the user's status.

BenedictionRadiantTactics
POW —ACC ∞CASTS 5

Restores 33% of max Life Force. Clears the user's status.

KindlewingInfernalTactics
POW —ACC ∞CASTS 10

Raises the user's Magik and Speed.

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

Guardian's OathRadiantTactics
POW —ACC ∞CASTS 15

Incoming damage −35% until the user acts again. Raises the user's Attack and Defense.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

Lore

Solcrest carries its flame like a lantern, to lead the lost home. The light it gives away does not come back. It grows a little dimmer for every creature it guides, and it never stops guiding.

The Phoenix Wyvern

Wyverns whose fire is a lantern for the lost. The flame can warm, burn or be locked away. It can never simply go out.

See all 56 Darkmon in the bestiary