
Platedrake
It folded its wings into shields and never opened them again.
- Family
- Phoenix Wyvern
- Stage
- Final
Three fates
Duel stats
Type
Infernal dominates Iron, Glacial ×2
Iron: Fire softens steel.
Glacial: Fire melts ice.
Rune dominates Bone, Rot, Storm ×2
Bone: Seals bind the dead.
Rot: Wards hold the rot back.
Storm: Runes ground the storm.
Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.
Umbral ×2, Tide ×4, Stone ×2, Blood ×2
ResistsInfernal ×0.5, Glacial ×0.5, Storm ×0.5, Rot ×0.5, Bone ×0.5, Rune ×0.5, Iron ×0.5
ImmuneNone
WALL Highest HP and defenses, light attack: soaks hits.
Locked FlameCan't be scorched; takes 25% less from physical hits.
Moves
Its own move. Only Platedrake has it.
Incoming damage −20% until the user acts again.
The rune lock on its shield-wings slips just enough to fire.
It takes four into a duel, its signature among them.
Attacks · 20
20% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).
The user takes 33% of the damage dealt.
A plain strike.
The user takes 15% of the damage dealt.
10% chance: Lowers the target's MDef.
Incoming damage −25% until the user acts again.
Clears the target's raised stats.
Incoming damage −30% until the user acts again.
A plain strike.
Lands critical hits more often.
The user switches out after this move lands.
Goes through Ward, doubles and Brace.
Heals 33% of the damage dealt.
50% stronger if the target has a status.
30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).
10% chance to stun the target (may lose turns, slower).
30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).
30% chance: Lowers the target's Attack and Defense.
Hits 2–5 times.
30% chance to stun the target (may lose turns, slower).
Tactics · 7
Scorch the target (1/8 Life Force a turn, halves its physical damage).
Raises the user's Attack and Defense. Incoming damage −15% until the user acts again.
Restores 33% of max Life Force.
Goes first. Blocks the target's move this turn. Fails more often if used in a row.
Raises the user's Speed sharply.
Raises the user's Speed sharply. Clears the user's status.
Restores 40% of max Life Force. Clears the user's status.
Lore
It folded its wings into shields under a seal of runes and never opened them again. The fire is locked inside and only comes out through the gaps, as a weapon. It no longer remembers flying, or wanting to.
The Phoenix Wyvern
Wyverns whose fire is a lantern for the lost. The flame can warm, burn or be locked away. It can never simply go out.


