
Scalewarden
The shell became a shield. The whelp became a vow.
- Family
- Aspido Tortoise
- Stage
- Final
Three fates
Duel stats
Type
Iron dominates Glacial, Stone ×2
Glacial: Steel shatters ice.
Stone: Iron breaks rock.
Rune dominates Bone, Rot, Storm ×2
Bone: Seals bind the dead.
Rot: Wards hold the rot back.
Storm: Runes ground the storm.
Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.
Umbral ×2, Infernal ×2, Tide ×2
ResistsGlacial ×0.5, Stone ×0.5, Bone ×0.5, Rune ×0.5, Iron ×0.5
ImmuneBlood
STRIKER Highest Attack, low defenses: hits hardest, breaks easily.
Sworn ShieldTakes 30% less from ruinous hits.
Moves
Its own move. Only Scalewarden has it.
30% chance to stun the target (may lose turns, slower).
The shell that became a shield comes down blazing with its vow.
It takes four into a duel, its signature among them.
Attacks · 19
30% chance: Lowers the target's Attack and Defense.
A plain strike.
A plain strike.
Lowers the user's Speed.
Goes through Ward, doubles and Brace.
Twice as strong if the target already moved this turn.
Goes first.
Incoming damage −25% until the user acts again.
Clears the target's raised stats.
10% chance to stun the target (may lose turns, slower).
Scatters spikes: each foe that switches in loses 1/8 of its max Life Force.
The user takes 20% of the damage dealt.
Lands critical hits more often.
Goes first. 10% chance to stun the target (may lose turns, slower).
20% chance to stun the target (may lose turns, slower).
30% chance: Lowers the target's Speed.
Lands critical hits more often.
30% chance to strike again at half power.
A plain strike.
Tactics · 9
Raises the user's Defense and MDef.
Goes first. Blocks the target's move this turn. Fails more often if used in a row. When this block stops a move, it lowers the attacker's Attack.
Restores 33% of max Life Force. Clears the user's status.
Stun the target (may lose turns, slower).
Goes first. Blocks the target's move this turn. Fails more often if used in a row.
Raises the user's Speed sharply.
Restores 25% of max Life Force. Clears the user's status.
Incoming damage −35% until the user acts again. Raises the user's Attack and Defense.
Restores 40% of max Life Force. Clears the user's status.
Lore
A creature of the dark that swore to protect, and meant it. The light that rewrote its shell burns a little of it away each time it keeps the vow, and it keeps it anyway. It is the one the Binders tell the young ones about: the darker the start, the brighter the turn.
The Aspido Tortoise
Born of the drowned places and armored like things that expect to be struck. Their kind were made to guard what should not be guarded. Every Cobblit carries the same mace and the same question: what is worth holding on to?


