
Blightgoat
The halo slipped to its neck and cracked there. Its wool is torn with wounds that never close.
- Family
- Seraph Ram
- Stage
- Final
Three fates
Duel stats
Type
Radiant dominates Umbral, Rot ×2
Umbral: Light breaks the dark.
Rot: Light burns away rot.
Rot dominates Verdant, Blood, Iron ×2
Verdant: Rot eats the forest.
Blood: Rot poisons the blood.
Iron: Rot rusts the steel.
Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.
Umbral ×2, Rune ×2
ResistsVerdant ×0.5, Rot ×0.25, Iron ×0.5
ImmuneNone
CASTER Highest Magik, low defenses: hits hardest, breaks easily.
Leaking HaloAttackers that touch it may be blighted (30%).
Moves
Its own move. Only Blightgoat has it.
25% chance to blight the target (1/8 Life Force a turn).
The broken halo at its neck weeps something poisonous.
It takes four into a duel, its signature among them.
Attacks · 20
20% chance to stun the target (may lose turns, slower). The user takes 15% of the damage dealt.
Heals 25% of the damage dealt.
10% chance to stun the target (may lose turns, slower).
30% chance to blight the target (1/8 Life Force a turn).
50% chance to blight the target (1/8 Life Force a turn).
30% chance: Lowers the target's Defense and MDef.
The user must recharge on its next turn.
Lowers the user's Magik sharply.
Hits 2–5 times.
30% chance: Lowers the target's Speed.
30% chance: Lowers the target's Magik.
Twice as strong if the target is below half Life Force.
Goes through Ward, doubles and Brace.
Scatters spikes: each foe that switches in loses 1/8 of its max Life Force.
Twice as strong if the target is below half Life Force.
50% stronger on a Braced target, and breaks the brace.
30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).
Lands critical hits more often.
30% chance to strike again at half power.
A plain strike.
Tactics · 7
Blight the target (1/8 Life Force a turn).
Restores 33% of max Life Force.
Goes first. Blocks the target's move this turn. Fails more often if used in a row.
Raises the user's Speed sharply.
Restores 25% of max Life Force. Clears the user's status.
Incoming damage −35% until the user acts again. Raises the user's Attack and Defense.
Restores 40% of max Life Force. Clears the user's status.
Lore
The brightest fall hardest. Blightgoat's halo slipped and cracked at its throat, and what leaks out poisons everything it once loved. It still remembers the light. That is the worst of it.
The Seraph Ram
Rams of the light that walk the ground instead of the sky, made to carry light where wings can't reach. Their conviction is their gift. It is also the first thing to go wrong.


