
Siegebellows
Three heads sealed into cannons.
- Family
- Gullet Hydra
- Stage
- Final
Three fates
Duel stats
Type
Tide dominates Infernal, Bone, Rune ×2
Infernal: Water douses fire.
Bone: The tide grinds bone to sand.
Rune: Water washes the runes away.
Iron dominates Glacial, Stone ×2
Glacial: Steel shatters ice.
Stone: Iron breaks rock.
Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.
Storm ×4, Verdant ×2, Rot ×2, Astral ×2
ResistsTide ×0.5, Glacial ×0.5, Stone ×0.5, Bone ×0.5, Rune ×0.5, Iron ×0.5
ImmuneBlood
BRUISER High HP and damage, solid Defense: trades blows.
Head CannonsTide and Rune moves hit 15% harder.
Moves
Its own move. Only Siegebellows has it.
Incoming damage −20% until the user acts again.
The three heads were sealed into cannons. They fire in turn.
It takes four into a duel, its signature among them.
Attacks · 18
Hits 3 times.
The target can't switch out for 3 turns.
A plain strike.
Braces on the first turn, then strikes on the next.
Lowers the user's Speed.
A plain strike.
Goes first.
A plain strike.
30% chance: Lowers the target's Speed.
The user switches out after this move lands.
30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).
10% chance to stun the target (may lose turns, slower).
If the user moves first, 30% chance the target loses its turn.
The user takes 20% of the damage dealt.
Goes first. 10% chance to stun the target (may lose turns, slower).
20% chance to stun the target (may lose turns, slower).
30% chance: Lowers the target's Attack and Defense.
30% chance: Lowers the target's Speed.
Tactics · 7
Raises the user's Defense and MDef.
Raises the user's Attack and Defense. Incoming damage −15% until the user acts again.
Blight the target (1/8 Life Force a turn).
Goes first. Blocks the target's move this turn. Fails more often if used in a row.
Raises the user's Speed sharply.
Raises the user's Attack and Defense. Incoming damage −25% until the user acts again.
Restores 40% of max Life Force. Clears the user's status.
Lore
Runes bound each head into a cannon so the arguing would stop. It did stop. So did the singing, and the wanting. Siegebellows fires when told to, and otherwise waits.
The Gullet Hydra
Three heads on one body, and every one of them hungry. Hydras were river-guardians once; what each head swallows, all three remember. Which path it takes depends on which head it listens to.


