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Choirwell, Hallowed Gullet Hydra

Choirwell

HALLOWEDTideGlacial

Three heads sing in a cage of light.

Family
Gullet Hydra
Stage
Final

Three fates

Duel stats

Life Force270Speed126Attack135Defense174Magik260MDef241

Type

Tide dominates Infernal, Bone, Rune ×2

Infernal: Water douses fire.

Bone: The tide grinds bone to sand.

Rune: Water washes the runes away.

Glacial dominates Verdant, Storm, Blood ×2

Verdant: Winter kills the forest.

Storm: Ice stills the wind.

Blood: Cold thickens the blood.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Iron ×2, Astral ×2

Resists

Tide ×0.5, Glacial ×0.5, Blood ×0.5, Rune ×0.5

Immune

None

CASTER Highest Magik, low defenses: hits hardest, breaks easily.

ChorusIts status moves go first.

Moves

Its own move. Only Choirwell has it.

★ Threefold HymnTideMagik
POW 90ACC 95CASTS 10

10% chance to stun the target (may lose turns, slower).

Three heads, one song, and the cage around its heart rings with it.

It takes four into a duel, its signature among them.

Attacks · 17
Triple SnapTidePhysical
POW 24ACC 95CASTS 15

Hits 3 times.

TorrentTideMagik
POW 80ACC 100CASTS 15

A plain strike.

WhiteoutGlacialMagik
POW 80ACC 100CASTS 15

10% chance to stun the target (may lose turns, slower).

TsunamiTideMagik
POW 120ACC 80CASTS 5

30% chance: Lowers the target's Speed.

Drowned BellTideMagik
POW 60ACC 95CASTS 15

20% chance to stun the target (may lose turns, slower).

Tide TurnTideMagik
POW 45ACC 100CASTS 15

The user switches out after this move lands.

BlizzardGlacialMagik
POW 110ACC 70CASTS 5

20% chance to stun the target (may lose turns, slower).

Grave FrostGlacialMagik
POW 55ACC 100CASTS 15

30% chance: Lowers the target's Speed.

FrostbiteGlacialMagik
POW 40ACC 100CASTS 20PRI +1

Goes first.

Radiant LanceRadiantMagik
POW 80ACC 100CASTS 15

10% chance to stun the target (may lose turns, slower).

Hollow SiphonRotMagik
POW 80ACC 100CASTS 10

Heals 25% of the damage dealt.

ThornbloomVerdantMagik
POW 80ACC 100CASTS 15

Heals 25% of the damage dealt.

Leviathan WakeTideMagik
POW 100ACC 90CASTS 5

If the user moves first, 30% chance the target loses its turn.

UndertowTideMagik
POW 60ACC 95CASTS 15

30% chance: Lowers the target's Speed.

Proud StrikeRadiantPhysical
POW 70ACC 100CASTS 15

Lands critical hits more often.

Bonded StrikeRadiantPhysical
POW 70ACC 100CASTS 15

30% chance to strike again at half power.

Purpose LanceRadiantMagik
POW 85ACC 95CASTS 10

A plain strike.

Tactics · 9
DreamsongAstralTactics
POW —ACC 70CASTS 10

Entrance the target for 1–3 turns.

Still WatersTideTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

StillnessGlacialTactics
POW —ACC 100CASTS 15

Lowers the target's Speed sharply.

Mirror VeilNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row. When this block stops a status move, it reflects that move at its user.

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

Dawn ChorusRadiantTactics
POW —ACC ∞CASTS 10

Restores 25% of max Life Force. Clears the user's status.

Guardian's OathRadiantTactics
POW —ACC ∞CASTS 15

Incoming damage −35% until the user acts again. Raises the user's Attack and Defense.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

Lore

Choirwell learned that three voices in harmony carry further than three that fight. The light caged in its chest is the song it can't stop singing, and it has frozen the water in all three throats. It costs it every quiet moment it will ever have.

The Gullet Hydra

Three heads on one body, and every one of them hungry. Hydras were river-guardians once; what each head swallows, all three remember. Which path it takes depends on which head it listens to.

See all 56 Darkmon in the bestiary