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Rendgullet, Feral Gullet Hydra

Rendgullet

FERALTideBone

Its belly opened into a mouth of ribs.

Family
Gullet Hydra
Stage
Final

Three fates

Duel stats

Life Force221Speed190Attack337Defense168Magik147MDef168

Type

Tide dominates Infernal, Bone, Rune ×2

Infernal: Water douses fire.

Bone: The tide grinds bone to sand.

Rune: Water washes the runes away.

Bone dominates Glacial, Umbral ×2

Glacial: Bone does not feel the cold.

Umbral: The dead don't fear the dark.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Storm ×2, Verdant ×4, Astral ×2

Resists

Umbral ×0.5, Infernal ×0.5, Glacial ×0.5, Bone ×0.25

Immune

Rot

STRIKER Highest Attack, low defenses: hits hardest, breaks easily.

Three ThroatsMulti-hit moves hit once more.

Moves

Its own move. Only Rendgullet has it.

★ Ribtrap DevourBonePhysical
POW 85ACC 100CASTS 10

Heals 30% of the damage dealt.

Its belly opened into a mouth of ribs. It closes on whatever is close.

It takes four into a duel, its signature among them.

Attacks · 17
Triple SnapTidePhysical
POW 24ACC 95CASTS 15

Hits 3 times.

Drowning GripTidePhysical
POW 75ACC 100CASTS 15

The target can't switch out for 3 turns.

Grave DefianceBonePhysical
POW 80ACC 100CASTS 15

Twice as strong if the user is below half Life Force.

Feeding FrenzyBloodPhysical
POW 80ACC 100CASTS 15

50% stronger if the target has a status.

Ossuary CrushBonePhysical
POW 120ACC 80CASTS 5

The user takes 25% of the damage dealt.

Marrow SpikesBonePhysical
POW 16ACC 100CASTS 15

Hits 3 times. Each hit is stronger than the last.

Bone StormBonePhysical
POW 18ACC 90CASTS 15

Hits 2–5 times.

Brine JetTideMagik
POW 40ACC 100CASTS 20PRI +1

Goes first.

RotfangRotPhysical
POW 80ACC 100CASTS 15

10% chance to blight the target (1/8 Life Force a turn).

CorrodeRotPhysical
POW 70ACC 100CASTS 15

50% chance: Lowers the target's Defense.

WhiteoutGlacialMagik
POW 80ACC 100CASTS 15

10% chance to stun the target (may lose turns, slower).

RibcageBonePhysical
POW 70ACC 100CASTS 15

The target can't switch out for 3 turns.

Marrow TapBonePhysical
POW 75ACC 100CASTS 15

Heals 30% of the damage dealt.

Leviathan WakeTideMagik
POW 100ACC 90CASTS 5

If the user moves first, 30% chance the target loses its turn.

Drowned BellTideMagik
POW 60ACC 95CASTS 15

20% chance to stun the target (may lose turns, slower).

Ember SigilInfernalMagik
POW 55ACC 100CASTS 15

30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

UndertowTideMagik
POW 60ACC 95CASTS 15

30% chance: Lowers the target's Speed.

Tactics · 7
Death RattleBoneTactics
POW —ACC 100CASTS 15

Lowers the target's Attack sharply.

Dread RoarUmbralTactics
POW —ACC 100CASTS 20

Lowers the target's Attack and Defense. Lowers the target's Speed.

MendNeutralTactics
POW —ACC ∞CASTS 10

Restores 33% of max Life Force.

MiasmaRotTactics
POW —ACC 90CASTS 15

Blight the target (1/8 Life Force a turn).

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

Lore

Rendgullet stopped choosing which head to feed. The belly split, the ribs became teeth, and now everything is food. It hungers more each season and has to keep fighting to keep up.

The Gullet Hydra

Three heads on one body, and every one of them hungry. Hydras were river-guardians once; what each head swallows, all three remember. Which path it takes depends on which head it listens to.

See all 56 Darkmon in the bestiary