
Ruinmaw
Three tails, one crest, and a trophy from a fight it should have lost.
- Family
- Crocotta Hyena
- Stage
- Final
Three fates
Duel stats
Type
Blood dominates Radiant, Rune, Verdant ×2
Radiant: Blood stains the holy.
Rune: Blood breaks the seals.
Verdant: Hunger strips the forest bare.
Radiant dominates Umbral, Rot ×2
Umbral: Light breaks the dark.
Rot: Light burns away rot.
Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.
Umbral ×2, Glacial ×2, Astral ×2
ResistsRadiant ×0.25, Verdant ×0.5, Rune ×0.5
ImmuneNone
CASTER Highest Magik, low defenses: hits hardest, breaks easily.
SparedOnce per duel, survives a knockout blow with 1 Life Force.
Moves
Its own move. Only Ruinmaw has it.
A plain strike.
Three tails, each one a lash of daylight.
It takes four into a duel, its signature among them.
Attacks · 19
The user loses 10% of its max Life Force.
Heals 20% of the damage dealt.
10% chance to stun the target (may lose turns, slower).
Lands critical hits more often. 30% chance to blight the target (1/8 Life Force a turn).
Heals 25% of the damage dealt.
Heals 40% of the damage dealt.
Twice as strong if the target is below half Life Force.
Twice as strong if the user is below half Life Force.
Lowers the user's Magik sharply.
A plain strike.
Goes through Ward, doubles and Brace.
Heals half the damage dealt. 30% stronger if the target has a status.
Heals 30% of the damage dealt.
10% chance to blight the target (1/8 Life Force a turn).
20% chance to stun the target (may lose turns, slower).
30% chance: Lowers the target's Attack and Defense.
Lands critical hits more often.
30% chance to strike again at half power.
A plain strike.
Tactics · 10
Raises the user's Attack and Defense. Raises the user's Speed.
Lowers the target's Attack sharply.
Restores 33% of max Life Force. Clears the user's status.
Scorch the target (1/8 Life Force a turn, halves its physical damage).
Goes first. Blocks the target's move this turn. Fails more often if used in a row.
Raises the user's Speed sharply.
Raises the user's Attack and Defense. Incoming damage −25% until the user acts again.
Restores 25% of max Life Force. Clears the user's status.
Incoming damage −35% until the user acts again. Raises the user's Attack and Defense.
Restores 40% of max Life Force. Clears the user's status.
Lore
A demon beast that lost the fight it was born for and was spared. It carries that trophy still, and each of its tails now carries daylight. Redemption cost it its hunger. On bad nights it misses it.
The Crocotta Hyena
The oldest hunters of the stone wastes, who count their worth in trophies and scars. What a Snarlkit becomes depends on what it learns to want.


