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Ironfang, Warbound Crocotta Hyena

Ironfang

WARBOUNDIronStorm

Its tails fused into a club. It stands now.

Family
Crocotta Hyena
Stage
Final

Three fates

Duel stats

Life Force223Speed147Attack260Defense232Magik121MDef167

Type

Iron dominates Glacial, Stone ×2

Glacial: Steel shatters ice.

Stone: Iron breaks rock.

Storm dominates Tide, Iron, Astral ×2

Tide: Lightning lashes the water.

Iron: Lightning finds the metal.

Astral: Stormclouds hide the stars.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Infernal ×2, Rot ×2, Rune ×2

Resists

Tide ×0.5, Iron ×0.25, Astral ×0.5

Immune

Blood

BRUISER High HP and damage, solid Defense: trades blows.

Rune-wired TailPhysical hits may stun (15%).

Moves

Its own move. Only Ironfang has it.

★ VoltclubStormPhysical
POW 90ACC 95CASTS 10

10% chance to stun the target (may lose turns, slower).

Two tails fused into one hammer, humming with current.

It takes four into a duel, its signature among them.

Attacks · 16
Gale CutterStormPhysical
POW 80ACC 100CASTS 15

Lands critical hits more often.

Feeding FrenzyBloodPhysical
POW 80ACC 100CASTS 15

50% stronger if the target has a status.

ThunderclapStormPhysical
POW 40ACC 100CASTS 20PRI +1

Goes first. 10% chance to stun the target (may lose turns, slower).

SkybreakerStormPhysical
POW 100ACC 85CASTS 5

The user takes 33% of the damage dealt.

Bolt SwitchStormMagik
POW 60ACC 100CASTS 15

The user switches out after this move lands.

BloodrushBloodPhysical
POW 75ACC 100CASTS 20

Heals 25% of the damage dealt.

Vampire FangBloodPhysical
POW 50ACC 100CASTS 15

Heals half the damage dealt.

Iron SlamIronPhysical
POW 80ACC 100CASTS 15

A plain strike.

Rivet RamIronPhysical
POW 80ACC 100CASTS 15

A plain strike.

Siege ChargeStonePhysical
POW 70ACC 85CASTS 10

The user takes 25% of the damage dealt.

Grave DefianceBonePhysical
POW 80ACC 100CASTS 15

Twice as strong if the user is below half Life Force.

Night TerrorUmbralPhysical
POW 85ACC 90CASTS 10

If the user moves first, 30% chance the target loses its turn.

StormcrownStormMagik
POW 100ACC 85CASTS 5

30% chance to stun the target (may lose turns, slower).

Heaven's AnvilIronPhysical
POW 110ACC 85CASTS 5

The user takes 20% of the damage dealt.

Seal BreakerRunePhysical
POW 60ACC 95CASTS 15

30% chance: Lowers the target's Attack and Defense.

Storm CallStormMagik
POW 110ACC 70CASTS 5

30% chance to stun the target (may lose turns, slower).

Tactics · 9
Pack HowlUmbralTactics
POW —ACC ∞CASTS 15

Raises the user's Attack and Defense. Raises the user's Speed.

Flight InstinctStormTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply. Clears the user's status.

BerserkBloodTactics
POW —ACC ∞CASTS 10

Raises the user's Attack sharply. Lowers the user's Defense.

BulwarkNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row. When this block stops a move, it lowers the attacker's Attack.

SmolderInfernalTactics
POW —ACC 85CASTS 15

Scorch the target (1/8 Life Force a turn, halves its physical damage).

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

StoneskinStoneTactics
POW —ACC ∞CASTS 10

Raises the user's Attack and Defense. Incoming damage −25% until the user acts again.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

Lore

Its tails were bound with rune-wire until they fused into one iron weapon that hums with current. It stands upright now and does as it's told. Ask it what it once wanted and it will not understand the question.

The Crocotta Hyena

The oldest hunters of the stone wastes, who count their worth in trophies and scars. What a Snarlkit becomes depends on what it learns to want.

See all 56 Darkmon in the bestiary