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Nightbuckler, Warbound Duskfeather Raptor

Nightbuckler

WARBOUNDUmbralIron

Black and ivory armor. The wings are bucklers now.

Family
Duskfeather Raptor
Stage
Final

Three fates

Duel stats

Life Force189Speed151Attack189Defense270Magik126MDef225

Type

Umbral dominates Radiant, Astral, Rune ×2

Radiant: Shadow swallows the light.

Astral: The void swallows the stars.

Rune: Darkness smothers the glyphs.

Iron dominates Glacial, Stone ×2

Glacial: Steel shatters ice.

Stone: Iron breaks rock.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Radiant ×2, Infernal ×2, Storm ×2, Rot ×2, Bone ×2

Resists

Umbral ×0.5, Glacial ×0.5, Stone ×0.5, Rune ×0.5, Iron ×0.5, Astral ×0.5

Immune

Blood

WALL Highest HP and defenses, light attack: soaks hits.

Night BulwarkTakes 30% less from magik hits.

Moves

Its own move. Only Nightbuckler has it.

★ Buckler BeamUmbralPhysical
POW 85ACC 95CASTS 15

Lands critical hits more often.

The black and ivory bucklers focus one beam of night between them.

It takes four into a duel, its signature among them.

Attacks · 19
Talon FeintUmbralPhysical
POW 40ACC 100CASTS 20PRI +1

Goes first. Lands critical hits more often.

Umbral AmbushUmbralPhysical
POW 70ACC 100CASTS 15

50% stronger if the user moves first.

Iron SlamIronPhysical
POW 80ACC 100CASTS 15

A plain strike.

LighteaterUmbralMagik
POW 80ACC 100CASTS 10

Clears the target's raised stats.

ShadowstepUmbralPhysical
POW 45ACC 100CASTS 15

The user switches out after this move lands.

RiposteIronPhysical
POW 50ACC 100CASTS 15

Twice as strong if the target already moved this turn.

Shield BashIronPhysical
POW 40ACC 100CASTS 20

30% chance to stun the target (may lose turns, slower).

WardpiercerIronPhysical
POW 70ACC 100CASTS 10

Goes through Ward, doubles and Brace.

Gale CutterStormPhysical
POW 80ACC 100CASTS 15

Lands critical hits more often.

Monolith RushStonePhysical
POW 80ACC 100CASTS 15

Incoming damage −30% until the user acts again.

RimecleaveGlacialPhysical
POW 85ACC 100CASTS 10

Lands critical hits more often.

Doom BrandRuneMagik
POW 40ACC 100CASTS 10

Marks the target: two turns later the mark bursts at 80 power.

NightglassUmbralMagik
POW 100ACC 90CASTS 5

40% chance: Lowers the target's MDef.

Heaven's AnvilIronPhysical
POW 110ACC 85CASTS 5

The user takes 20% of the damage dealt.

Seal BreakerRunePhysical
POW 60ACC 95CASTS 15

30% chance: Lowers the target's Attack and Defense.

Old BloodBloodPhysical
POW 50ACC 100CASTS 15

Heals 30% of the damage dealt.

Grave TollBoneMagik
POW 80ACC 100CASTS 10

Heals 20% of the damage dealt.

Mourning CryUmbralMagik
POW 55ACC 100CASTS 15

Heals half the damage dealt.

Hunger BiteBloodPhysical
POW 55ACC 100CASTS 15

Heals 40% of the damage dealt.

Tactics · 9
Riveted GuardIronTactics
POW —ACC ∞CASTS 15

Raises the user's Defense and MDef.

TotalityUmbralTactics
POW —ACC 100CASTS 15

Lowers the target's Speed sharply.

BulwarkNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row. When this block stops a move, it lowers the attacker's Attack.

MendNeutralTactics
POW —ACC ∞CASTS 10

Restores 33% of max Life Force.

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

StoneskinStoneTactics
POW —ACC ∞CASTS 10

Raises the user's Attack and Defense. Incoming damage −25% until the user acts again.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

Forsaken HowlUmbralTactics
POW —ACC 100CASTS 15

Lowers the target's Attack and Defense. Lowers the target's Magik and MDef.

Lore

It stopped its fall by sealing itself in black and ivory armor. The runes stopped the dark. They stopped everything else too. Its wings are bucklers now, and they never open.

The Duskfeather Raptor

A creature of the light that fell and is still falling, the dark spreading feather by feather. Whether it lands or rises is not decided yet. Its reformed twin is the same raptor, caught on the way back.

See all 56 Darkmon in the bestiary