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Bonewing, Feral Duskfeather Raptor

Bonewing

FERALUmbralBone

Nothing left but bone, blades, and the fire in its chest.

Family
Duskfeather Raptor
Stage
Final

Three fates

Duel stats

Life Force139Speed278Attack315Defense120Magik111MDef130

Type

Umbral dominates Radiant, Astral, Rune ×2

Radiant: Shadow swallows the light.

Astral: The void swallows the stars.

Rune: Darkness smothers the glyphs.

Bone dominates Glacial, Umbral ×2

Glacial: Bone does not feel the cold.

Umbral: The dead don't fear the dark.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Radiant ×2, Tide ×2, Verdant ×2

Resists

Umbral ×0.25, Glacial ×0.5, Astral ×0.5

Immune

Rot

STRIKER Highest Attack, low defenses: hits hardest, breaks easily.

Nothing LeftCritical hits are twice as likely.

Moves

Its own move. Only Bonewing has it.

★ HellmarrowBonePhysical
POW 30ACC 90CASTS 10

Hits 2–5 times.

Bone shards thrown burning from the fire in its chest.

It takes four into a duel, its signature among them.

Attacks · 24
Talon FeintUmbralPhysical
POW 40ACC 100CASTS 20PRI +1

Goes first. Lands critical hits more often.

Night TerrorUmbralPhysical
POW 85ACC 90CASTS 10

If the user moves first, 30% chance the target loses its turn.

Ossuary CrushBonePhysical
POW 120ACC 80CASTS 5

The user takes 25% of the damage dealt.

ShadowstepUmbralPhysical
POW 45ACC 100CASTS 15

The user switches out after this move lands.

Umbral AmbushUmbralPhysical
POW 70ACC 100CASTS 15

50% stronger if the user moves first.

DevourUmbralPhysical
POW 50ACC 100CASTS 10

Heals half the damage dealt.

Grave DefianceBonePhysical
POW 80ACC 100CASTS 15

Twice as strong if the user is below half Life Force.

Marrow SpikesBonePhysical
POW 16ACC 100CASTS 15

Hits 3 times. Each hit is stronger than the last.

Soul HarvestBoneMagik
POW 50ACC 100CASTS 10

Twice as strong if the target is below half Life Force.

Violet FlameInfernalMagik
POW 55ACC 100CASTS 15

20% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

SkybreakerStormPhysical
POW 100ACC 85CASTS 5

The user takes 33% of the damage dealt.

FrenzyBloodPhysical
POW 70ACC 90CASTS 10

The user takes 25% of the damage dealt.

RimecleaveGlacialPhysical
POW 85ACC 100CASTS 10

Lands critical hits more often.

Doom BrandRuneMagik
POW 40ACC 100CASTS 10

Marks the target: two turns later the mark bursts at 80 power.

ReapwingBonePhysical
POW 95ACC 90CASTS 10

Lands critical hits more often.

Marrow TapBonePhysical
POW 75ACC 100CASTS 15

Heals 30% of the damage dealt.

NightglassUmbralMagik
POW 100ACC 90CASTS 5

40% chance: Lowers the target's MDef.

Ember SigilInfernalMagik
POW 55ACC 100CASTS 15

30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Old BloodBloodPhysical
POW 50ACC 100CASTS 15

Heals 30% of the damage dealt.

Cinder RainInfernalMagik
POW 18ACC 90CASTS 15

Hits 2–5 times.

Grave TollBoneMagik
POW 80ACC 100CASTS 10

Heals 20% of the damage dealt.

WrathInfernalPhysical
POW 80ACC 90CASTS 10

The user takes 15% of the damage dealt.

Mourning CryUmbralMagik
POW 55ACC 100CASTS 15

Heals half the damage dealt.

Hunger BiteBloodPhysical
POW 55ACC 100CASTS 15

Heals 40% of the damage dealt.

Tactics · 7
Dread RoarUmbralTactics
POW —ACC 100CASTS 20

Lowers the target's Attack and Defense. Lowers the target's Speed.

Death RattleBoneTactics
POW —ACC 100CASTS 15

Lowers the target's Attack sharply.

Veil DoubleUmbralTactics
POW —ACC ∞CASTS 10

Spends 25% of max Life Force on a double that takes hits and blocks the foe's effects until it breaks.

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

Forsaken HowlUmbralTactics
POW —ACC 100CASTS 15

Lowers the target's Attack and Defense. Lowers the target's Magik and MDef.

Lore

It finished falling. The feathers are gone; there is nothing left but bone, blades and the fire in its chest, which burns whatever it eats. Greymolt, its reformed twin, is what it looks like when you almost make it back.

The Duskfeather Raptor

A creature of the light that fell and is still falling, the dark spreading feather by feather. Whether it lands or rises is not decided yet. Its reformed twin is the same raptor, caught on the way back.

See all 56 Darkmon in the bestiary