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Greymolt, Feral Dawnfeather Raptor

Greymolt

FERALStormBone

The reformation failing. Feathers greying, blades returning.

Family
Dawnfeather Raptor
Stage
Final

Three fates

Duel stats

Life Force159Speed296Attack278Defense149Magik159MDef149

Type

Storm dominates Tide, Iron, Astral ×2

Tide: Lightning lashes the water.

Iron: Lightning finds the metal.

Astral: Stormclouds hide the stars.

Bone dominates Glacial, Umbral ×2

Glacial: Bone does not feel the cold.

Umbral: The dead don't fear the dark.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Stone ×2, Verdant ×2, Rune ×4

Resists

Umbral ×0.5, Storm ×0.5, Bone ×0.5, Iron ×0.5, Astral ×0.5

Immune

Rot

SPEEDSTER Good Attack, light defenses: built to move first.

Ash BladesEach time it's hit, its Attack rises.

Moves

Its own move. Only Greymolt has it.

★ Bone-Ash MoltBonePhysical
POW 30ACC 90CASTS 10

Hits 2–5 times.

It sheds grey feathers that turn to blades of bone ash.

It takes four into a duel, its signature among them.

Attacks · 22
Sunwing GustRadiantMagik
POW 55ACC 100CASTS 15

30% chance: Lowers the target's Speed.

Gale CutterStormPhysical
POW 80ACC 100CASTS 15

Lands critical hits more often.

Grave DefianceBonePhysical
POW 80ACC 100CASTS 15

Twice as strong if the user is below half Life Force.

Bolt SwitchStormMagik
POW 60ACC 100CASTS 15

The user switches out after this move lands.

SkybreakerStormPhysical
POW 100ACC 85CASTS 5

The user takes 33% of the damage dealt.

ThunderclapStormPhysical
POW 40ACC 100CASTS 20PRI +1

Goes first. 10% chance to stun the target (may lose turns, slower).

Ossuary CrushBonePhysical
POW 120ACC 80CASTS 5

The user takes 25% of the damage dealt.

Bone StormBonePhysical
POW 18ACC 90CASTS 15

Hits 2–5 times.

Flare RushInfernalPhysical
POW 110ACC 100CASTS 15

The user takes 33% of the damage dealt.

Thousand CutsBloodPhysical
POW 15ACC 90CASTS 15

Hits 2–5 times.

Rivet RamIronPhysical
POW 80ACC 100CASTS 15

A plain strike.

RimecleaveGlacialPhysical
POW 85ACC 100CASTS 10

Lands critical hits more often.

NullwaveRuneMagik
POW 55ACC 100CASTS 10

Clears the target's raised stats.

ReapwingBonePhysical
POW 95ACC 90CASTS 10

Lands critical hits more often.

Ossicle DartBonePhysical
POW 40ACC 100CASTS 20PRI +1

Goes first.

StormcrownStormMagik
POW 100ACC 85CASTS 5

30% chance to stun the target (may lose turns, slower).

Ember SigilInfernalMagik
POW 55ACC 100CASTS 15

30% chance to scorch the target (1/8 Life Force a turn, halves its physical damage).

Old BloodBloodPhysical
POW 50ACC 100CASTS 15

Heals 30% of the damage dealt.

Storm CallStormMagik
POW 110ACC 70CASTS 5

30% chance to stun the target (may lose turns, slower).

Grave TollBoneMagik
POW 80ACC 100CASTS 10

Heals 20% of the damage dealt.

Mourning CryUmbralMagik
POW 55ACC 100CASTS 15

Heals half the damage dealt.

Hunger BiteBloodPhysical
POW 55ACC 100CASTS 15

Heals 40% of the damage dealt.

Tactics · 8
Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

Death RattleBoneTactics
POW —ACC 100CASTS 15

Lowers the target's Attack sharply.

Dread RoarUmbralTactics
POW —ACC 100CASTS 20

Lowers the target's Attack and Defense. Lowers the target's Speed.

Stone StareStoneTactics
POW —ACC 85CASTS 15

Stun the target (may lose turns, slower).

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Flight InstinctStormTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply. Clears the user's status.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

Forsaken HowlUmbralTactics
POW —ACC 100CASTS 15

Lowers the target's Attack and Defense. Lowers the target's Magik and MDef.

Lore

The reformation is failing. Grey feathers fall and turn to blades of ash, and the old hunger is coming back. Greymolt has been to the light and is losing it, which hurts more than never having had it.

The Dawnfeather Raptor

The same fallen raptor as its corrupted twin, caught midway back to the light. Reform is not a place it reached. It is something it has to keep choosing.

See all 56 Darkmon in the bestiary