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Vespacore, Warbound Celestial Moth

Vespacore

WARBOUNDStormAstral

Wings hardened to blades. Antennae swept to antlers.

Family
Celestial Moth
Stage
Final

Three fates

Duel stats

Life Force186Speed254Attack283Defense215Magik137MDef156

Type

Storm dominates Tide, Iron, Astral ×2

Tide: Lightning lashes the water.

Iron: Lightning finds the metal.

Astral: Stormclouds hide the stars.

Astral dominates Blood, Tide ×2

Blood: Starlight stills the beast.

Tide: The stars pull the tides.

Taking a hit, both its types count. Its moves of either type hit ×1.3 harder.

Weak to

Umbral ×2, Glacial ×2, Stone ×2, Rune ×2

Resists

Tide ×0.25, Blood ×0.5, Iron ×0.5, Astral ×0.25

Immune

None

BRUISER High HP and damage, solid Defense: trades blows.

OverdriveAt full Life Force, its moves hit 20% harder.

Moves

Its own move. Only Vespacore has it.

★ Antler ArcStormPhysical
POW 90ACC 95CASTS 15

Lands critical hits more often.

Lightning leaps between its antlers and into the foe.

It takes four into a duel, its signature among them.

Attacks · 19
Comet RakeAstralPhysical
POW 80ACC 100CASTS 15

Lands critical hits more often.

Gale CutterStormPhysical
POW 80ACC 100CASTS 15

Lands critical hits more often.

SkybreakerStormPhysical
POW 100ACC 85CASTS 5

The user takes 33% of the damage dealt.

ThunderclapStormPhysical
POW 40ACC 100CASTS 20PRI +1

Goes first. 10% chance to stun the target (may lose turns, slower).

WardpiercerIronPhysical
POW 70ACC 100CASTS 10

Goes through Ward, doubles and Brace.

Ironclad RampageIronPhysical
POW 65ACC 100CASTS 10

Raises the user's Defense.

Comet FallAstralMagik
POW 120ACC 80CASTS 5

30% chance: Lowers the target's MDef.

StarfallAstralMagik
POW 20ACC 100CASTS 15

Hits 3 times. Each hit is stronger than the last.

Thousand CutsBloodPhysical
POW 15ACC 90CASTS 15

Hits 2–5 times.

UnmakeAstralMagik
POW 140ACC 90CASTS 5

The user must recharge on its next turn.

Glyph BurstRuneMagik
POW 80ACC 100CASTS 10

10% chance: Lowers the target's MDef.

Vine LashVerdantPhysical
POW 80ACC 100CASTS 15

20% chance: Lowers the target's Speed.

Doom BrandRuneMagik
POW 40ACC 100CASTS 10

Marks the target: two turns later the mark bursts at 80 power.

NullwaveRuneMagik
POW 55ACC 100CASTS 10

Clears the target's raised stats.

StormcrownStormMagik
POW 100ACC 85CASTS 5

30% chance to stun the target (may lose turns, slower).

Seal BreakerRunePhysical
POW 60ACC 95CASTS 15

30% chance: Lowers the target's Attack and Defense.

Grave FrostGlacialMagik
POW 55ACC 100CASTS 15

30% chance: Lowers the target's Speed.

FrostbindGlacialPhysical
POW 50ACC 100CASTS 15

20% chance to stun the target (may lose turns, slower).

Storm CallStormMagik
POW 110ACC 70CASTS 5

30% chance to stun the target (may lose turns, slower).

Tactics · 8
Dream DustAstralTactics
POW —ACC 75CASTS 15

Entrance the target for 1–3 turns.

FortifyStoneTactics
POW —ACC ∞CASTS 10

Raises the user's Attack and Defense. Incoming damage −15% until the user acts again.

BulwarkNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row. When this block stops a move, it lowers the attacker's Attack.

WardNeutralTactics
POW —ACC ∞CASTS 10PRI +3

Goes first. Blocks the target's move this turn. Fails more often if used in a row.

Mirror StepNeutralTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply.

Flight InstinctStormTactics
POW —ACC ∞CASTS 15

Raises the user's Speed sharply. Clears the user's status.

Will to LiveNeutralTactics
POW —ACC ∞CASTS 10

Restores 40% of max Life Force. Clears the user's status.

StillnessGlacialTactics
POW —ACC 100CASTS 15

Lowers the target's Speed sharply.

Lore

The runes hardened its wings into blades and swept its antennae into antlers that hum with current. It no longer looks at the sky. It doesn't look at anything for long.

The Celestial Moth

Moths of the cold high dark that feed on light from very far away. They are patient in a way nothing hungry should be.

See all 56 Darkmon in the bestiary